Content-Length: 16913 | pFad | https://docs.unity3d.com/6000.5/Documentation/ScriptReference/BuildOptions.EnableCodeCoverage.html
Enables code coverage. You can use this as a complimentary way of enabling code coverage on platforms that do not support command line arguments.
Fetched URL: https://docs.unity3d.com/6000.5/Documentation/ScriptReference/BuildOptions.EnableCodeCoverage.html
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