Content-Length: 18225 | pFad | https://docs.unity3d.com/6000.5/Documentation/ScriptReference/ScriptableObject.OnValidate.html
Editor-only function that Unity calls when the script is loaded or a value changes in the Inspector.
OnValidate is usually used to perform an action after a value changes in the Inspector. For example, making sure that data stays within a certain range.
The following operations aren't supported and can cause errors in your application when performed from OnValidate:
Fetched URL: https://docs.unity3d.com/6000.5/Documentation/ScriptReference/ScriptableObject.OnValidate.html
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