Content-Length: 18421 | pFad | https://docs.unity3d.com/6000.5/Documentation/ScriptReference/UnityEngine.ClothModule.html
The Cloth module implements cloth physics simulation through the Cloth component.
| Class | Description |
|---|---|
| Cloth | The Cloth class provides an interface to cloth simulation physics. |
| Struct | Description |
|---|---|
| ClothSkinningCoefficient | The ClothSkinningCoefficient struct is used to set up how a Cloth component is allowed to move with respect to the SkinnedMeshRenderer it is attached to. |
| ClothSphereColliderPair | A pair of SphereColliders used to define shapes for Cloth objects to collide against. |
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