Content-Length: 17281 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Animator-pivotWeight.html
Gets the pivot weight.
The pivot is the most stable point between the left and right foot of the avatar. For a value of 0, the left foot is the most stable point. For a value of 1, the right foot is the most stable point.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Animator-pivotWeight.html
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