Content-Length: 18858 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Collider2D-isTrigger.html
Is this collider configured as a trigger?
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Collider2D coll;
// Use this for initialization void Start() { //Check if the isTrigger option on the Collider2D is set to true or false if (coll.isTrigger) { Debug.Log("This Collider2D can be triggered"); } else if (!coll.isTrigger) { Debug.Log("This Collider2D cannot be triggered"); } } }
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