Content-Length: 17177 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Collider2D-offset.html
The local offset of the collider geometry.
This offset can be used to shift the local origen of any 2D collider geometry.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Collider2D-offset.html
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