Content-Length: 18189 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/ComputeBufferMode.html
Intended usage of the buffer.
Use this enum to convey the intended usage of the buffer to the engine, so that Unity can decide where and how to store the buffer contents.
| Property | Description |
|---|---|
| Immutable | Static buffer, only initial upload allowed by the CPU |
| Dynamic | Dynamic buffer. |
| SubUpdates | Dynamic, unsynchronized access to the buffer. |
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/ComputeBufferMode.html
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