Content-Length: 17043 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/DataMode.Mixed.html

Unity - Scripting API: DataMode.Mixed
Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

DataMode.Mixed

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Description

Uses this mode where a mix of authoring and runtime data is available.

In this mode, a mixture of authoring and runtime data is available. When exiting Play mode, Unity loses runtime data. However, it retains any authoring data.









ApplySandwichStrip

pFad - (p)hone/(F)rame/(a)nonymizer/(d)eclutterfier!      Saves Data!


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