Content-Length: 17324 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Editor.OnPreviewSettings.html
Override this method if you want to show custom controls in the preview header.
The default implementation is a no-op.
Note: Inspector previews are limited to the primary editor of persistent objects (assets), e.g., GameObjectInspector, MaterialEditor, TextureInspector.
This means that it is currently not possible for a component to have its own inspector preview.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Editor.OnPreviewSettings.html
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