Content-Length: 19233 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Font-material.html

Unity - Scripting API: Font.material
Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

Font.material

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public Material material;

Description

The material used for the font display.

using UnityEngine;

public class Example : MonoBehaviour { // Swap 3D Text font color each second // Add this script to a text mesh object bool flag = false; float rate = 1f; TextMesh t;

void Update() { t = transform.GetComponent<TextMesh>(); if (Time.time > rate) { if (flag) { t.font.material.color = Color.yellow; flag = false; } else { t.font.material.color = Color.red; flag = true; } rate += 1; } t.text = "This is a 3D text changing colors!"; } }








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