Content-Length: 18068 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GameObject-transform.html
The Transform attached to the GameObject (Read Only).
Every GameObject has a Transform component attached to it on creation, which cannot be removed.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { gameObject.transform.Translate(1, 1, 1); } }
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