Content-Length: 19467 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GfxThreadingMode.html
Enum used to specify the threading mode to use.
Additional resources: PlayerSettings.graphicsThreadingMode.
| Property | Description |
|---|---|
| Direct | Direct threading mode. |
| NonThreaded | SingleThreaded mode. |
| Threaded | MultiThreaded mode. |
| ClientWorkerJobs | Legacy Graphics Jobs ("Jobified Rendering"). |
| ClientWorkerNativeJobs | Native Graphics Jobs. |
| DirectNativeJobs | Native Graphics Jobs without Render Thread. |
| SplitJobs | Split Graphics Jobs. |
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GfxThreadingMode.html
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