Content-Length: 17605 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/HandleUtility.RaySnap.html
object A boxed RaycastHit, null if nothing hit it.
Casts ray against the Scene and reports whether an object lies in its path.
The ray only returns intersections with GameObjects that have a collider component attached to them.
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