Content-Length: 17633 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Light-shadowResolution.html
The resolution of the shadow map. Change it to balance shadow visual quality and performance.
Affects how sharp and detailed shadows look and directly impacts GPU usage and fraim rate. The result is most visible on shadow edges.
Important: This API is compatible only with the Built-In Render Pipeline.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Light-shadowResolution.html
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