Content-Length: 17390 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/MPE.ChannelService.Start.html
Starts the ChannelService. After you start the ChannelService it listens to connection at the URL provided by: <ChannelService Address>:<ChannelServicePort>/<channelName>, for example, 127.0.0.1:9976/events. See ChannelService.GetAddress and ChannnelService.GetPort.
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