Content-Length: 19931 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Material.GetTextureScale.html
| Parameter | Description |
|---|---|
| nameID | The name ID of the property retrieved by Shader.PropertyToID. |
| name | The name of the property. |
Gets the placement scale of texture propertyName.
Common texture names used by Unity's builtin shaders:
"_MainTex" is the main diffuse texture. This can also be accessed via mainTextureScale property.
"_BumpMap" is the normal map.
"_Cube" is the reflection cubemap.
Additional resources: mainTextureScale property, SetTextureScale.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Material.GetTextureScale.html
Alternative Proxies: