Content-Length: 17579 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/MeshRenderer-receiveGI.html
Determines how the object will receive global illumination. (Editor only)
Additional resources: ReceiveGI
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/MeshRenderer-receiveGI.html
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