Content-Length: 17839 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/PhysicsScene2D.IsValid.html
bool True when the physics Scene valid.
Determines whether the physics Scene is valid or not.
If the physics Scene is associated with a specific Scene which has been destroyed then the physics Scene is no longer valid. Note that the Physics2D.defaultPhysicsScene is always valid.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/PhysicsScene2D.IsValid.html
Alternative Proxies: