Content-Length: 18372 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/PlatformIcon.SetTexture.html
| Parameter | Description |
|---|---|
| layer | Cannot be larger than PlatformIcon.maxLayerCount. |
Assign a texture to the specified layer.
Texture file must be stored in the project and instance obtained using AssetDatabase.LoadAssetAtPath.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/PlatformIcon.SetTexture.html
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