Content-Length: 19824 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Rendering.GraphicsTier.html
An enum that represents graphics tiers.
Note: Graphics tiers are only supported in the Built-in Render Pipeline.
Additional resources: Graphics tiers, TierSettings, Graphics.activeTier, EditorGraphicsSettings.GetTierSettings, EditorGraphicsSettings.SetTierSettings.
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