Content-Length: 18222 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Search.Dispatcher.html
The search dispatcher is used to synchronize events from the search provider threads and the main UI threads.
| Method | Description |
|---|---|
| CallDelayed | Register a callback to be executed later in the main thread. |
| Enqueue | This function can be used in a thread to enqueue an action that will be executed later in the main thread. |
| ProcessOne | This function can called in the main thread to force the execution of one enqueued action. |
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Search.Dispatcher.html
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