Content-Length: 17201 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TerrainLayer-smoothness.html
Smoothness of the specular reflection.
Specifies the surface smoothness : 0..1 where 0 is rough and 1 is mirror polish.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TerrainLayer-smoothness.html
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