Content-Length: 17244 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Texture2D-normalTexture.html
Gets a small Texture with pixels that represent surface normal vectors at a neutral position.
Unity sets all pixels of this Texture to (0.5, 0.5, 1, 1).
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Texture2D-normalTexture.html
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