Content-Length: 19851 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureCompressionFormat.html
Options for the compressed texture formats that are available on the target build platform.
Additional resources: PlayerSettings.Android.textureCompressionFormats.
| Property | Description |
|---|---|
| Unknown | Use an undefined texture compression format. |
| ETC | Use ETC1 texture compression (or ETC2 for textures with alpha). |
| ETC2 | Use ETC2 texture compression. |
| ASTC | Use ASTC texture compression. |
| DXTC | Use S3 texture compression. |
| BPTC | Use BPTC texture compression. |
| DXTC_RGTC | Use DXT + RGTC(BC4, BC5) texture compression. |
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureCompressionFormat.html
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