Content-Length: 17797 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureFormat.DXT1.html
Compressed color texture format.
DXT1 (BC1) format compresses textures to 4 bits per pixel, and is widely supported on PC and console platforms.
It is a good format to compress most of RGB textures. For RGBA (with alpha) textures, use DXT5.
Additional resources: Texture2D.format, texture assets.
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