Content-Length: 17378 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureFormat.RGBA32.html
Four channel (RGBA) texture format, 8-bits unsigned integer per channel.
Additional resources: Texture2D, texture assets.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureFormat.RGBA32.html
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