Content-Length: 17241 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureFormat.RHalf.html
Scalar (R) texture format, 16 bit floating point.
Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/TextureFormat.RHalf.html
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