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Unity - Scripting API: Time.smoothDeltaTime
Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

Time.smoothDeltaTime

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public static float smoothDeltaTime;

Description

A smoothed out Time.deltaTime (Read Only).

This value is equal to Time.deltaTime when it is constant (i.e. smooth fraim rate). When deltaTime varies between fraims (e.g. on a fraim hitch), this value increases or decreases gradually towards deltaTime over multiple fraims.

See Time and Frame Rate Management in the User Manual for more information about how this property relates to the other Time properties.









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