Content-Length: 17904 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Undo.RecordObjects.html
Records multiple undoable objects in a single call. This is the same as calling Undo.RecordObject multiple times.
Important: To correctly handle instances where objectToUndo is an instance of a Prefab, PrefabUtility.RecordPrefabInstancePropertyModifications must be called after RecordObject.
Additional resources: Undo.RecordObject.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Undo.RecordObjects.html
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