Content-Length: 17627 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/2d-physics-api/../Windows.html
Develop games and applications for the Windows platform. For information on getting started with Windows, refer to the following sections:
| Page | Description |
|---|---|
| Requirements and compatibility | Check the supported versions and compatibility information before you start developing for Windows. |
| Integrate Unity into Windows and UWP applications | Integrate the Unity Runtime Library into Windows. |
| Windows Player settings | Customize how Unity builds and displays your final application when targeting the Windows platform. |
| Develop for Windows | Develop and debug your Unity Windows applications. |
| Develop Xbox games for Windows with Microsoft GDK | Develop Unity Xbox games for Windows PC. |
| Windows build settings reference | Configure and build your application for Windows. |
| Deploy a Windows application with the Xbox PC Remote Tools | Use the Xbox PC Remote Tools to deploy your Windows application on a remote device without generating a Visual Studio project. |
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