Content-Length: 17094 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/UIE-structure-ui.html
You can structure UI with either UXML or C#.
| Topic | Description |
|---|---|
| The visual tree | Structure elements in your UI into a visual treeAn object graph, made of lightweight nodes, that holds all the elements in a window or panel. It defines every UI you build with the UI Toolkit. See in Glossary. |
| Structure UI with UXML | Write UXML files, add styles to UXML, and reuse UXML templates. |
| Structure UI with C# scripts | Add and interact with UI controls in C#. |
| Custom controls | Understand the steps to create and use custom controls. |
| Best practices for managing elements | Things you can do to improve performance when you manage elements in a UI. |
| Encapsulate UXML documents with logic | Create reusable UI components that encapsulate a specific hierarchy of elements. |
| UXML elements Reference | Find a complete list of all the UXML elements. |
| Structure UI examples | Find a list of structure UI examples. |
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