Content-Length: 20237 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/adaptive-performance/../analysis.html
When you make an application in Unity, it’s important that you analyze and debug it to make sure that its bug-free, optimized, and runs correctly on the target device.
| Topic | Description |
|---|---|
| Memory in Unity | Manage and optimize memory usage in Unity applications. |
| Unity Profiler | Analyze the performance of your application with the Profiler. |
| Graphics performance and profiling | Techniques and tools for optimizing graphics performance in Unity. |
| Runtime performance scaling | Balance visual quality with performance by dynamically scaling your application’s settings as it runs. |
| Project Auditor | Analyze your project with the Project Auditor tool to identify and resolve common issues that affect performance. |
| Profiling tools reference | Reference for various profiling tools available for performance analysis. |
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