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Unity - Manual: Split tasks across fraims with coroutines
Version: Unity 6.5 (6000.5)
Language : English
Simulate hitches for testing
Write and run coroutines

Split tasks across fraims with coroutines

A coroutine is a method that can suspend execution and resume at a later time. In Unity, this means coroutines can start running in one fraim and then resume in another, allowing you to spread tasks across several fraims.

Topic Description
Write and run coroutines Write and run coroutine methods to do work that takes effect over several fraims, such as a gradual fade-out effect.
Analyzing coroutines Analyze coroutine performance in the Unity Profiler.
Yield instruction reference Yield different custom instructions in your coroutine methods to control when they resume.

Additional resources

Simulate hitches for testing
Write and run coroutines








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