Content-Length: 17484 | pFad | https://docs.unity3d.com/ScriptReference/EditorWindow-wantsLessLayoutEvents.html
Specifies whether a layout pass is performed before all user events (for example, EventType.MouseDown or EventType.KeyDown), or is only performed before repaint events.
When set to true, a layout pass is only performed before repaint events. When set to false, a layout pass is performed before any user event.
Fetched URL: https://docs.unity3d.com/ScriptReference/EditorWindow-wantsLessLayoutEvents.html
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