Content-Length: 16991 | pFad | https://docs.unity3d.com/ScriptReference/IntegratedSubsystem.Stop.html
Stops an instance of a subsystem.
Once the instance is stopped, the subsystem representing this instance is no longer active and should not consume performance.
Fetched URL: https://docs.unity3d.com/ScriptReference/IntegratedSubsystem.Stop.html
Alternative Proxies: