Content-Length: 17616 | pFad | https://docs.unity3d.com/ScriptReference/XR.TrackingOriginModeFlags.Unbounded.html
XRInputSubsystem tracks all InputDevices in relation to a world anchor. This world anchor can change at any time, and is chosen by the runtime.
Use XRInputSubsystem.trackingOriginUpdated to be notified when the anchor has been updated.
Fetched URL: https://docs.unity3d.com/ScriptReference/XR.TrackingOriginModeFlags.Unbounded.html
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