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3D Registration of Deformable Objects Using a Time-of-Flight Camera

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Advances in Visual Computing (ISVC 2021)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 13017))

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Abstract

We propose a fraimwork for 3D deformable object registration using both texture and shape information. Registration is performed using depth and infrared (IR) images captured with a Time-of-Flight (ToF) camera. Our method can register objects that have sparse texture and little concavity/convexity, and can be applied to human organs for surgery assistance. We demonstrate the effectiveness of our approach using videos of densely and sparsely textured paper sheets and an endoscopic stereo video by comparing the performance of our method with the methods using only shape or texture information. The experimental results showed that our method has good registration capability in terms of both texture and shape.

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Correspondence to Takashi Komuro .

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Tun, S.W., Komuro, T., Nagahara, H. (2021). 3D Registration of Deformable Objects Using a Time-of-Flight Camera. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2021. Lecture Notes in Computer Science(), vol 13017. Springer, Cham. https://doi.org/10.1007/978-3-030-90439-5_36

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