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URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/../Manual/android.html

{ event: 'dataLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }}); Unity - Manual: Android
Version: Unity 6.5 (6000.5)
Language : English
Extending the device simulator
Introducing Android

Android

Access information on developing Unity applications on the Android platform.

The following sections cover the key concepts, tools, and workflows to help you develop and publish Android applications.

Topic Description
Introducing Android Introduces key concepts and workflows that are useful to understand before you begin to develop a Unity application for Android.
Getting started with Android Explains how to set up a project for Android development and introduces Android-specific tools and settings.
Developing for Android Contains Android-specific development information on topics such as input, asset management, and debugging.
Building and delivering for Android Explains how to build and publish an Android application.

Additional resources and examples

Extending the device simulator
Introducing Android
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