URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/GridLayout.CellToLocal.html
dataLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }});| Parameter | Description |
|---|---|
| cellPosition | Cell position to convert. |
Vector3 Local position of the cell position.
Converts a cell position to local position space.
// Snap the GameObject to parent GridLayout using UnityEngine;
public class ExampleClass : MonoBehaviour { void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3Int cellPosition = gridLayout.LocalToCell(transform.localPosition); transform.localPosition = gridLayout.CellToLocal(cellPosition); } }