URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Material.HasVector.html
dataLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }});| Parameter | Description |
|---|---|
| name | The name of the property. |
| nameID | The name ID of the property. Use Shader.PropertyToID to get this ID. |
bool Returns true if the ShaderLab file assigned to the Material has this property.
Checks if the ShaderLab file assigned to the Material has a Vector property with the given name. This also works with the Vector Array property.
Additional resources: MaterialPropertyBlock, HasProperty, HasFloat, HasTexture, HasBuffer, HasColor, HasConstantBuffer, HasInt, HasMatrix.