URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Media.MediaTime.html
ataLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }});Time representation for use with media containers.
A MediaTime can be thought of as "sample #count at rate Hz".
This representation is precise, even for large values, because the sample count and rate are stored separately and do not make use of floating point storage.
| Property | Description |
|---|---|
| Invalid | Invalid time value. |
| Property | Description |
|---|---|
| count | The sample count for the time value. |
| rate | The rate used for converting the count into seconds. |
| Constructor | Description |
|---|---|
| MediaTime | Creates a time value with an integer number of seconds, using 1Hz for the rate. |
| Operator | Description |
|---|---|
| double | Returns the time value expressed as a floating point number of seconds. |