URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/ParticleSystem-time.html
taLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }});Playback position in seconds.
Use this to read the current playback time or to seek to a new playback time. For a looping system, this value wraps within the duration. For systems that specify a Start Delay, getting the time ignores the delay.
Additional resources: ParticleSystem.MainModule.totalTime, ParticleSystem.MainModule.startDelay.