URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Quaternion.ToString.html
taLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }});| Parameter | Description |
|---|---|
| format | A numeric format string. |
| formatProvider | An object that specifies culture-specific formatting. |
Returns a formatted string for this quaternion.
Defaults to five digits displayed (format="F5"). For more information, see Microsoft's documentation on Standard numeric format strings.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { Quaternion quaternion = new Quaternion(1.0f, 2.0f, 3.0f, 4.0f); Debug.Log(quaternion.ToString()); // output displayed as: "(1.00000, 2.00000, 3.00000, 4.00000)" } }