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URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Renderer.ResetBounds.html

dataLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }}); Unity - Scripting API: Renderer.ResetBounds
Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

Renderer.ResetBounds

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Declaration

public void ResetBounds();

Description

Reset custom world space bounds.

After you have set up custom world space bounding volume override with bounds, you can remove it with ResetBounds. This makes the renderer use default world space bounding volume.

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