URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Selection-objects.html
taLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }});The actual unfiltered selection from the Scene.
All objects will be returned, including assets in projects. You can also assign objects to the selection.
Additional resources: Selection.instanceIDs.
Scriptable Wizard that lets you select GameObjects by their tag.
using UnityEngine; using UnityEditor;
class SelectAllOfTag : ScriptableWizard { public string tagName = "ExampleTag";
[MenuItem("Example/Select All of Tag...")] static void SelectAllOfTagWizard() { ScriptableWizard.DisplayWizard( "Select All of Tag...", typeof(SelectAllOfTag), "Make Selection"); }
void OnWizardCreate() { GameObject[] gos = GameObject.FindGameObjectsWithTag(tagName); Selection.objects = gos; } }