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URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/SparseTexture.UnloadTile.html

ataLayer-initialized', user: { user_unity_id: undefined, user_logged_in: 'no' }, environment: { environment_locale: 'en-us', environment_currency: undefined }}); Unity - Scripting API: SparseTexture.UnloadTile
Version: Unity 6.5 (6000.5)
LanguageEnglish
  • C#

SparseTexture.UnloadTile

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Declaration

public void UnloadTile(int tileX, int tileY, int miplevel);

Parameters

Parameter Description
tileX Tile X coordinate.
tileY Tile Y coordinate.
miplevel Mipmap level of the texture.

Description

Unload sparse texture tile.

This function removes a tile at (tileX,tileY) coordinates from memory. If a tile is not present, then this function does nothing.

Additional resources: UpdateTile.

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