Content-Length: 18202 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Animation.Index_operator.html
Returns the animation state named name.
using UnityEngine; using System.Collections;
public class ExampleScript : MonoBehaviour { public Animation anim;
void Start() { // Get the walk animation state and set its speed anim["walk"].speed = 2.0f;
// Get the run animation state and set its weight anim["run"].weight = 0.5f; } }
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