Content-Length: 18478 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/AnimationState-wrapMode.html
Wrapping mode of the animation.
By default wrapMode is initialized to the value set in the Animation component's wrap mode.
using UnityEngine; using System.Collections;
public class ExampleScript : MonoBehaviour { public Animation anim;
void Start() { // Set the wrap mode of the walk animation to loop anim["Walk"].wrapMode = WrapMode.Loop; } }
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