Content-Length: 18585 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/AudioSource.PlayDelayed.html
| Parameter | Description |
|---|---|
| delay | Delay time specified in seconds. |
Plays the clip with a delay specified in seconds. Users are advised to use this function instead of the old Play(delay) function that took a delay specified in samples relative to a reference rate of 44.1 kHz as an argument.
Note: This function replaces the Play(delay) function when called with the delay-argument. In that function the delay had to be specified as samples relative to a reference rate of 44100. This is inconvenient when the engine is running on a different sample rate and the source sound has an even different rate. Working with delays specified in seconds makes this independent of these.
Fetched URL: https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/AudioSource.PlayDelayed.html
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