Content-Length: 18681 | pFad | https://docs.unity3d.com/ScriptReference/../Manual/../ScriptReference/Build.BuildPlayerContext.html
Get a BuildPlayerContext object from a BuildPlayerProcessor.PrepareForBuild callback.
| Property | Description |
|---|---|
| BuildPlayerOptions | The player build options associated with this build. |
| Method | Description |
|---|---|
| AddAdditionalPathToStreamingAssets | Add additional streaming assets to the built player data. For example, you can include AssetBundles or other streaming assets without first putting them in the project StreamingAssets folder. |
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